remote object programming

noun
UK /rɪˈməʊt ˈɒbdʒɛkt ˈprəʊɡræmɪŋ/
US /rɪˈmoʊt ˈɑːbdʒɛkt ˈproʊɡræmɪŋ/

Remote object programming is a way for a computer program to use things that live on another computer as if they were right there.

The team used remote object programming so the game could talk to the server without extra code.


OTHER MEANINGS

2. A style of building software where objects on different machines communicate over a network.

Remote object programming lets the shopping app fetch prices from a distant database.

3. A technique in which method calls are sent across a network and handled by an object on another computer.

With remote object programming, the phone app calls a function that actually runs on the cloud server.

4. The practice of designing programs so that parts of them can run on separate computers and still work together.

Learning remote object programming helped her split a big program into smaller networked pieces.