graphical programming

noun
UK /ˈɡræfɪkəl ˈprəʊɡræmɪŋ/
US /ˈɡræfɪkəl ˈproʊɡræmɪŋ/

Graphical programming is a way to make computer programs by connecting colorful blocks or pictures instead of typing lots of words.

In class, we used graphical programming to make a cartoon cat dance across the screen.


OTHER MEANINGS

2. A style of programming where programs are built by arranging graphical elements such as nodes and connections.

Engineers used graphical programming to design the robot's control system.

3. Creating computer graphics or visual output through code.

The course covers graphical programming for making games and animations.

4. A method of teaching coding that uses visual blocks to help beginners learn logic.

Many schools start with graphical programming before moving on to text-based languages.